Two-player naval combat, reimagined for mobile. Read the fog, commit every shot, and hunt the last ship — all on the device in your hand, no internet required.
Two devices, about a minute to set up. Grab anyone nearby who has the app and challenge them to a quick Armada — no internet, no Wi-Fi needed.
Keep firing as long as you keep landing hits — your turn only ends once you've missed three times. Every shot counts, and accuracy sets the pace.
Find a nearby player over Bluetooth or local Wi-Fi. No internet, no accounts, no servers — ever.
A draggable D-pad places your crosshair; a FIRE button commits the shot. Good friction — no fat-finger misfires.
Earn radar by watching a short ad. When the sub is the last ship, its quadrant lights up and you fire two shots a turn.
Learn more →You start blind. The board only shows what you've earned — every reveal is information you fought for.
Flights, road trips, waiting rooms — anywhere two people sit down. Fully playable offline after download.
// iPhone
// iPad · dual-board command
Tap any plate to enlarge · captured from a live match on a test build
The grid is not the game. Sea Grid Armada takes the old idea of naval guessing and layers real tactical systems on top — earned visibility, committed shots, and an endgame that rewards pattern reading over luck.
Built for face-to-face play: no servers, no accounts, no internet after download. Just two opponents, one local link, and the fog between you. Developed by A1R2 for iPhone and iPad.